我们的课程
“体验”的概念
体验是一种做事的方式,而不是单纯地让人们去做的某一件事情。如果“体验”这个词激起你对爬山、漂流和跳伞这些活动的想象,那么请你再想象一下这些活动是怎么来进行的。
对于学习者,如果一节课具有新鲜或刺激的成分,并且设法迫使学习者完成一些他们一直认为自己不可能的事情的话,那就是我们所谓的体验。
体验中有规定,并且这个规定为参与者提供既独特又与之相关的经验。体验中有挑战,参与者处在成功与失败的边缘,并且发现二者都同样有意义。体验中有冒险,不是实际身体上的冒险,而是参与者认识上的一种自然的结果----心理上和“明显的”身体上的冒险。参与任何事情----如体验式培训----都需要有安全感,他们才可以表达出他们的心理感受并把自己推到一个新的极限。更为重要的是,体验中 “啊哈!”的惊喜也仅仅能够在安全和真正有趣的环境下发生。
选择型挑战是“探索教育”的基础概念
选择式挑战是美国“探索教育”首创的概念。它要求参与者在体验中挑战他们自身并全身心地参与到其中去。认识到任何行动或者目标都可能成为各个队员不同程度、不同样式的挑战,真正的个人变化就来自于内心,选择型挑战创造出一种要求参与者寻找机会在实验中拓展和成长的环境。决定什么样的参与来代表理想的学习机会是每个队员的责任。在体验中,所有队员在谋求体现自身价值的同时,须得想方设法为团队的体验效果贡献力量。
选择型挑战提倡所有人尊重深思熟虑的抉择的理念。它的作用在于提供一种具有支持力和关爱的氛围,从而参与者能在其中拓展自身。它认识到集体和个人对自身决定承担责任的需要。它为人们学习如何设定目标创造机会,但这种巨大的成长和学习的机会并不是呈现在顺境或者逆境中,而是呈现在稍稍超出“个人舒适域”的环境中,这种理念贯穿于“至登教育”的始终。
体验式学习圈
“体验式学习圈”是David Kolb首创的理念,该理念总结除了所有体验式学习的循环模式----意识反映、概念化、行动、新循环。
Experience
Experience is a way of doing; it is not something that you do. If the word experience conjures up images of rock climbing, rafting and parachuting, pause for a moment and imagine instead a way of doing.
A class becomes an experience for students if an element of surprise exists, with activities that compel them into doing things they never imagined possible. Experience exists when there is engagement, and engagement comes from providing participants with experiences that are unique and relevant. Experience includes challenge, moments when participants are on the brink of both success and failure, and finding that both are equally instructive. Experience is about taking risks, not actual physical risk, but emotional and "apparent" physical risk where participants see the natural consequences before them. For people to participate in any program such as this, an atmosphere of safety needs to exist – a space where they can speak their mind and push themselves to new limits. More importantly, the Experience "Aha!" can happen only in an atmosphere of safety and fun – real fun.
Challenge by Choice(Challenge by Choice is a cornerstone concept of Great Education)
Challenge by Choice is a concept originated by Project Adventure. It asks that participants challenge themselves and participate fully in the experience. Recognizing that any activity or goal may pose a different level and type of challenge for each group member and that authentic personal change comes from within, Challenge by Choice creates an environment where participants are asked to search for opportunities to stretch and grow during the experience. The determination of what kind of participation represents an optimal learning opportunity is the responsibility of each group member. All are asked to add value to the group experience by finding a way to contribute to the group's efforts while also seeking to find value in the experience for themselves.
Accepting Challenge by Choice encourages all to respect thoughtful choices. Its use provides a supportive and caring atmosphere in which participants can stretch themselves. It recognizes the need for individuals and the group to accept responsibility for decisions. It creates opportunities for learning about how to set goals that are in neither the comfort nor the panic zone, but in that slightly uncomfortable stretch zone where the greatest opportunities for growth and learning lie. While the specific language may change to match the unique needs of a group or learning environment, the philosophy remains the same throughout all Great Education programs.
Challenge by Choice is a cornerstone concept of Great Education
Experiential Learning Cycle
Developed originally by David Kolb, the concept of experiential learning explores the cyclical pattern of all learning from Experience through Reflection and Conceptualizing to Action and on to further Experience.
